During your run / Puzzle help

Find your lock.
Choose how much to reveal.

Room-by-room help for ten full-game keypad locks. Start with a landmark; keep the answer hidden until you want it.

Lock 01 / Match the scene first

Red painting hallway

The cabinet with circular metalwork in the red painting hall, shortly after sneaking past Bruno.

Open only the help you want. You can go straight to the answer.

1 · A light hint

Look beside the paintings, rather than inside the cabinet.

2 · Explain the clue

Two painting plaques end with two-digit dates. Keep the two pairs together: first the earlier date, then the later one.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

9901

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

The source demonstration shows four green lights with this combination, followed by the cabinet opening.

Reported alternative: 0199. GamesRadar and PowerPyx also list this combination. Try it only for this painting-hall cabinet after rechecking the local plaques. The reason for the source disagreement is unknown.

Video checked: closed cabinet at 0:24, successful keypad indication at 0:29, open cabinet at 0:34.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 0:00

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

The nearby Leviathan statue and its rings are a separate puzzle. This answer is for the cabinet keypad.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The cabinet with circular metalwork in the red painting hall, shortly after sneaking past Bruno. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 02 / Match the scene first

Medical room locker

The metal locker in the room with the bloody bathtub, after the knife pickup.

Open only the help you want. You can go straight to the answer.

1 · A light hint

The clue is on the body, not a painting.

2 · Explain the clue

Inspect the back of the body in the bathtub. Read the tattoo as one four-digit sequence.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

9891

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Use the locker keypad in this room. The source clip shows the locker open with supplies inside.

Video checked: keypad at 0:58, locker open at 1:03. Not an in-game test by us.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 0:36

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

A red hall with paintings is the previous cabinet. Match the bathtub landmark before using this code.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The metal locker in the room with the bloody bathtub, after the knife pickup. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 03 / Match the scene first

Graveyard house safe

The small safe in the graveyard house kitchen, beneath the vinyl print. The house is in the southeast of the cemetery.

Open only the help you want. You can go straight to the answer.

1 · A light hint

There are two halves to the clue. One is on a picture.

2 · Explain the clue

Check the picture’s back and the note associated with collecting the shed key. Combine the two pairs in that order.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

9606

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Enter all four digits at the small kitchen safe, including the zero.

Video checked: safe keypad at 1:42, open safe at 1:47.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 1:07

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

A locked shed door is not this safe. First check that you are inside the house kitchen.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The small safe in the graveyard house kitchen, beneath the vinyl print. The house is in the southeast of the cemetery. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Browse later-story locks · reveals room names

Lock 04 / Match the scene first

Upstairs music room cupboard

The keypad cupboard in the upstairs music room of Bruno’s house.

Open only the help you want. You can go straight to the answer.

1 · A light hint

Find the painting date and the note’s instruction.

2 · Explain the clue

Use the burning-city painting’s year and add the amount specified by the note. Do not enter the painting year unchanged.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

1966

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

This is the result of the date calculation for the music-room cupboard.

Video checked: successful keypad indication at 2:35, cupboard open at 2:36.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 1:49

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

The mansion’s rotating-disc safe for the SMG is a different object. A numeric code does not solve its discs.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The keypad cupboard in the upstairs music room of Bruno’s house. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 05 / Match the scene first

Club snake room cupboard

The cupboard keypad in the club’s snake room.

Open only the help you want. You can go straight to the answer.

1 · A light hint

The damaged photograph is not the only copy.

2 · Explain the clue

Compare it with the matching photograph near the Peep Show door; use the intact date.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

1952

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Enter the date from the matching photo at the snake-room cupboard.

Video checked: successful keypad indication at 3:10, cupboard open at 3:15.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 2:39

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

Do not guess the scratched-out date from the damaged copy. Confirm the photograph matches.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The cupboard keypad in the club’s snake room. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 06 / Match the scene first

Private rooms bathroom cupboard

The bathroom through the door on your right after the Private Rooms entrance puzzle.

Open only the help you want. You can go straight to the answer.

1 · A light hint

Not everyone in the nearby photograph contributes to the answer.

2 · Explain the clue

In the photograph of four businessmen, use the numbers belonging to the two wearing Leviathan pins.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

1923

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Enter the selected numbers at the bathroom cupboard keypad.

Video checked: keypad at 3:40, cupboard open at 3:45.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 3:17

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

The entrance door’s figure-position puzzle is separate. Get through that door before looking for this cupboard.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The bathroom through the door on your right after the Private Rooms entrance puzzle. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 07 / Match the scene first

Factory blue door

During “Use the elevator”, reach the keypad door through the hole in the wall outside the factory, near the heart-key gate.

Open only the help you want. You can go straight to the answer.

1 · A light hint

Inspect the small statues from more than one side.

2 · Explain the clue

The clue pieces are on the backs and bases of two statues. Check both objects before combining the pieces.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

1362

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Use the completed sequence at the blue door’s keypad.

Video checked: keypad at 4:10, successful indication at 4:12, door open at 4:13.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 3:50

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

The heart-key gate is a separate lock. A key-shaped inset is not the numeric blue-door keypad.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. During “Use the elevator”, reach the keypad door through the hole in the wall outside the factory, near the heart-key gate. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 08 / Match the scene first

Laundry room locker

The laundry room east of the room south of the library.

Open only the help you want. You can go straight to the answer.

1 · A light hint

The tapes and the two televisions are the clue source.

2 · Explain the clue

Play the VHS tapes and combine the two-digit numbers shown on the first and second TV.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

8571

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Enter the two screen values together at the laundry-room locker.

Video checked: keypad at 4:50, locker open at 4:52.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 4:18

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

If you only have one two-digit value, inspect the other television before entering a four-digit combination.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The laundry room east of the room south of the library. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 09 / Match the scene first

Break room locker

The break room with the ladder and TV, reached along the trail of smashed walls.

Open only the help you want. You can go straight to the answer.

1 · A light hint

Look inside the holes, not only at the wall surface.

2 · Explain the clue

Read the painted numbers from the farthest hole to the nearest. Left-to-right reading can give the wrong order.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

2342

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Use the ordered four digits at the break-room locker.

Video checked: keypad at 5:15, opened locker and supplies at 5:20.

Original code/location reference · Full walkthrough

Compare the actual lock in a source video

Golden Wombat · start at 4:55

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

Recheck viewing order. This clue is based on distance along the holes, not ordinary left-to-right order.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. The break room with the ladder and TV, reached along the trail of smashed walls. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Lock 10 / Match the scene first

Sewer lever room locker

During “Hunt Marlowe”, upstairs in the room with the bridge that needs a lever.

Open only the help you want. You can go straight to the answer.

1 · A light hint

Look for the boast about a score in the pool area.

2 · Explain the clue

Use the winning score first, then the score it beat.

Clue reference: Room-by-room guide

3 · Show the code & opening steps

1512

  1. Compare the room and lock with the description above.
  2. Open the keypad and enter the four digits in order.
  3. Check whether the lock opens, then collect what you need.

Enter the paired scores at this sewer-room locker.

Video checked: keypad at 5:50, locker open at 5:55.

Original code/location reference

Compare the actual lock in a source video

Golden Wombat · start at 5:24

Contains the answer and mature horror scenes. Opens YouTube; sign-in or age verification may be required. A source demonstration is not our own game playtest.

Still stuck?

The code is rejected

Confirm the bridge/lever room. Other sewer doors and environmental controls are not this keypad.

Check the local clue and the order of all four digits. If it still differs, compare the source clip rather than assume a platform or patch fix.

I cannot find this keypad

Match the room and the lock type first. During “Hunt Marlowe”, upstairs in the room with the bridge that needs a lever. If your landmark differs, choose another scene or clear the search.

The lock opened, but I cannot continue

This solves this lock only. It does not complete every nearby objective. Check your current objective and the full walkthrough for the next route step.

Short of crafting supplies? Calculate what you still need →

Match the mechanism

A puzzle without a numeric keypad?

Rotating discs in the mansion
The SMG safe is separate from the upstairs music-room keypad.
Statues, rings or figure positions
A cabinet code will not solve those mechanisms.
A key-shaped inset or an objective route
Check the required item or objective before trying a number.

Find the corresponding non-keypad puzzle guide · Follow the objective walkthrough

Those external guides may show full solutions and later-story details. This page does not yet provide every environmental puzzle.

Evidence & scope

Know what each answer is based on.

The page searches locally. It has no account, puzzle-progress storage or cloud sync. Your existing crafting plan is separate.

Image reference

Fit to screen. Use Original size to inspect details.